

Bioware is known for creating classic characters. By Act 2 of this game, you are so emotionally involved with Hawke and his companions, there is real immersion and emotion. I don't believe anyone should review a game based on ten minutes of playing it. The voice acting is superb, the characters complex and interesting, and the gameplay, while not your traditional rpg-style, is visceral and dynamic. Instead of traditional "save the world from evil", Bioware has given us a game that plays out in wonderful shades of gray. While the game starts slowly and feels aimless, you realize as you play through that every decision, every mission you go on, ends up effecting the world and how you play your character.

It's an intimate story about family, politics, and religion all set against the backdrop of dark fantasy. You play Hawke, a refugee from Lothering, fleeing the events of the first game. Kirkwall itself is a complex city-state in political turmoil. Instead of travelling Ferelden to stop a massive archdemon from destroying the world, the creators have streamlined the game into the city of Kirkwall. The gameplay is faster than it's predecessor and the story more intimate. You Dragon Age 2 shakes things up, and as a result as caused a polarizing view of the worthy RPG. Dragon Age 2 shakes things up, and as a result as caused a polarizing view of the worthy RPG.
